Implementation of Magic
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Implementation of Magic
How do you guys think "magic" should be implemented? And what is "magic" anyways?
Fantasy worlds would be most interesting to be seen implemented, and I want to know the workings behind them.
Fantasy worlds would be most interesting to be seen implemented, and I want to know the workings behind them.
Nababoo- Member
- Posts : 17
Join date : 2012-10-08
Location : California
Magic Eh?
Here's the thing:
Almost every elemental user gained their ability from genes and hereditary traits. Others are probably either aided or given the ability through the use of technology. However, in the very beginning of Enigma (War Revolution) I did, in fact, implement a sort of magic into the universe called Ancient.
True to its name, Ancient is indeed an old language. In fact, in Enigma, it IS an old language. However, back in the first few years of its development, Ancient was instead a spell-language, where strings of syllables would govern several elements in the air, land or water, string them together, and release an amount of elemental energy unfathomable to most elementals.
Now, I refer to them as mass-magic or mass-elemental control. These are elementals or individuals who have control not over the element itself, but rather its entire composition. What does this mean? It means the individuals CAN control the composition of the element (its inner workings, meaning to able to alter the state of the element: imagine fire in liquid form. Magma, yes. Now imagine fire in a solid form... harder to imagine but think burning embers. And then fire in a gaseous form.. very hard to image. Plasma is its original form. Mass-magic users can alter the states of an element. Elemental users can only alter the properties or attributes). However, mass-magic users can only control a specific type or attribute of the element.
This will be explained later more thoroughly in a different section: for example, fire has many different states, characterized by their different levels of brightness and shades of color. Green fire has the ability to cure sicknesses and close wounds. Black fire has the ability to burn forever. This is what elemental users have control over. However, mass-fire users have the ability to exterminate fire in a huge radius. They can combust a fire elementals' very core by switching between the many states of matter very quickly. But consequently, mass-magic users are very rare.
Even more rare are the actual Ancient speakers. Syk is one. He has best control over only two spells: the mass-ice spell Freeze (such an original name) and the concentrated-mass-destruction spell: Death Curse. At the moment, I am actually pursuing the matter of making Ancient an actual language but there are...issues. I am also making more spells and more characters who can contract such spells.
~
The main idea is this:
- Elementals do not use magic in any way. They are drawing upon their own physical and life force to be able to cast their element.
- Magicians (or mass-elemental users or Ancient-users) draw upon celestial force. They talk with the Memris' themselves and string together lines of nature in order to summon or alter nature itself.
Elementals and Magicians are equal in power, no matter how drastic and more overpowered Magicians sound.
Remember:
Elementals can control many elements depending on their skill.
Magicians cannot control elements at all. Instead, they manipulate basic elements to create the more complex.
In combat, Elementals can use their powers at will.
In combat, Magicians are very vulnerable while casting their spell. Even the most skilled require about 5 seconds: crucial seconds on the battlefield.
Does this answer any of your questions?
Almost every elemental user gained their ability from genes and hereditary traits. Others are probably either aided or given the ability through the use of technology. However, in the very beginning of Enigma (War Revolution) I did, in fact, implement a sort of magic into the universe called Ancient.
True to its name, Ancient is indeed an old language. In fact, in Enigma, it IS an old language. However, back in the first few years of its development, Ancient was instead a spell-language, where strings of syllables would govern several elements in the air, land or water, string them together, and release an amount of elemental energy unfathomable to most elementals.
Now, I refer to them as mass-magic or mass-elemental control. These are elementals or individuals who have control not over the element itself, but rather its entire composition. What does this mean? It means the individuals CAN control the composition of the element (its inner workings, meaning to able to alter the state of the element: imagine fire in liquid form. Magma, yes. Now imagine fire in a solid form... harder to imagine but think burning embers. And then fire in a gaseous form.. very hard to image. Plasma is its original form. Mass-magic users can alter the states of an element. Elemental users can only alter the properties or attributes). However, mass-magic users can only control a specific type or attribute of the element.
This will be explained later more thoroughly in a different section: for example, fire has many different states, characterized by their different levels of brightness and shades of color. Green fire has the ability to cure sicknesses and close wounds. Black fire has the ability to burn forever. This is what elemental users have control over. However, mass-fire users have the ability to exterminate fire in a huge radius. They can combust a fire elementals' very core by switching between the many states of matter very quickly. But consequently, mass-magic users are very rare.
Even more rare are the actual Ancient speakers. Syk is one. He has best control over only two spells: the mass-ice spell Freeze (such an original name) and the concentrated-mass-destruction spell: Death Curse. At the moment, I am actually pursuing the matter of making Ancient an actual language but there are...issues. I am also making more spells and more characters who can contract such spells.
~
The main idea is this:
- Elementals do not use magic in any way. They are drawing upon their own physical and life force to be able to cast their element.
- Magicians (or mass-elemental users or Ancient-users) draw upon celestial force. They talk with the Memris' themselves and string together lines of nature in order to summon or alter nature itself.
Elementals and Magicians are equal in power, no matter how drastic and more overpowered Magicians sound.
Remember:
Elementals can control many elements depending on their skill.
Magicians cannot control elements at all. Instead, they manipulate basic elements to create the more complex.
In combat, Elementals can use their powers at will.
In combat, Magicians are very vulnerable while casting their spell. Even the most skilled require about 5 seconds: crucial seconds on the battlefield.
Does this answer any of your questions?
Re: Implementation of Magic
Just saw this. Well magic is-
Oh...you already answered it...oh...
Oh...you already answered it...oh...
RayS- Admin
-
Posts : 15
Join date : 2012-10-06
Age : 26
Re: Implementation of Magic
Archived?
Interesting...
Interesting...
Nababoo- Member
- Posts : 17
Join date : 2012-10-08
Location : California
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